With Forge 2.0 it would be assumed that more quality maps would make themselves apparent, yet the ratio is still surprisingly low. It takes what we’ve come to know and love about the classic race maps set in Sandbox’s skybubble, and transcended the reminiscent feeling into Halo: Reach. Phantasm is a curving Halloween themed race map set throughout the night time skies of Forge World. With Halo 3 coming to a close nearly two months ago, the evolution of Race has progressed just as any other original gametype should. Race isn’t exactly a new feature to the Halo Universe, sure, the gametype itself is, but “Race” is not. As far as the track goes, the rolling hills probably took the longest to get right. If i counted the aesthetics as a single thing, it would be those. Q: What aspect of the track took longest to make? Some credit for ideas goes to my friends LOBO MIKE and Aaronbeatdown(non HT affiliated). Add another 7 for aesthetics(redid a lot of stuff). It probably took about 13 hours to make the track layout. Q: How long did it take you to create this track? I had been throwing around some ideas for a track before I saw the halloween contest and figured that I'd kill two birds with one stone. I realized that in all of my forging career I hand never made a complete sky track. The final bank that takes you back up to the start The hills are the same in both versions though This pic is from a slightly earlier version with a different path back up to the start. The drop, as well as the ramp up to the haunted house IT CAME FROM BEYOOOOND!!!!( Phil: rawr, and stuff.) There used to be a cemetery here, but time has taken its toll on these monuments to the deceased Under the two bridges and towards the Cemetery rock The Jump/first turn by the jack-o-lantern If anyone has some Ideas for how to fix it I'm all ears. I've tried to reduce as many objects on the map without losing the atmosphere or aesthetics of the map. Note: the double wall section has some framerate issues that I haven't been able to resolve, but otherwise the track should work perfectly. At the top of the hills you hit another banked turn which takes you back up to the top of the course. Go around the haunted house to the rolling hills. At the bottom of the drop you take a ramp and jump up to the next section and the next floating isle with a haunted house. At the end of the second bank you go into a drop. After you pass the portal you head to the next floating isle(which has two scarecrows) and hit some back-to-back banked turns. Also, don't get too close to the creatures mouth or you may get killed. A creature I have dubbed THE THING FROM BEYOND (his name is actually phil) has taken out a chunk of the track so you'll want to be careful as you make the jump over the gap. From there you go back over the track and towards the portal. Take the turn around and past the jack-o-lantern, and under the two bridges to the cemetery island. This is a skytrack over the waters between paradiso and the coliseum that is connected by a series of floating rock islands and a "mysterious portal." Racers start in a tunnel and head out to the first jump of the track.
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